Toolbox
Effects for your game, each one live on its page. Try it there, then hand it to your agent.
Effects for your game, each one live on its page. Try it there, then hand it to your agent.
Elements39 real-time elemental spells for three.js in WebGL2: fire, ice, lightning, wind, water, earth, void, light, acid and arcane, each simulated on the GPU and tunable, cast at a click. Ultra Elements by Humpalumps, set up for games by Patch.@patch · mit
Cinematic spellsSpells that act on real bodies: they pin, tear and slice ragdolls instead of playing a canned death. Chains, lightning, roots, crystals and falling planets, five 6 to 12 second set pieces for three.js on Patch's mannequin.@patch · mit, cc by 4.0
Effekseer effects@patch · mit, cc0
Geometry painter@patch · mit, cc0
Elemental abilities@patch · mit, cc0
Pixel effects@patch · mit