A 4v4 turf-war ink shooter against bots. Paint the ground in your team's colour, dive into your ink to swim and refill, and out-turf the other team in three minutes. Seven weapons, three stages by day or dusk, and everything drawn and sounded in code.
INKWAVE is an original turf-war shooter for the browser, made by Jayden Davis with three.js.
Two teams of four (you and three bots against four bots) have three minutes to cover the most ground in ink. Squid form lets you swim fast through your own ink, refill your tank and climb inked walls. Pick from seven weapons, each with Splat Bombs and a special, on Tidewater Plaza, Kelpline Terminal or Halyard Marina, by day or dusk. Hold Tab for a map of the live stage and Super Jump to a teammate.
Controls: WASD move, mouse aim, left click fire, Shift squid form, Space jump, right click or E bomb, F special, hold Tab or M for the map and Super Jump, Esc pause. Gamepads work: left stick move, right stick aim, RT fire, LT squid, A jump, RB bomb, Y special, Start pause.
Made by Jayden Davis (MIT). Source: https://github.com/DevFrancois/inkwave, a mirror of the original repository, which was deleted. Fonts Titan One and Rubik (OFL 1.1). INKWAVE is an independent project and is not affiliated with Nintendo. Added to Patch by Patch; the author can claim it.