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Joined October 2026
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Sign in to followWhat @blendi has published on Patch.

First-person demolition of a timber-framed mill where every post, beam, brick, board and pane is a real rigid body on your GPU, welded to the next. Blow its posts and legs, shoot it full of holes, and watch it sag, split and come down. Needs WebGPU.

A first-person shooter on a misty jungle island. Follow the fern trail to the clearing, and the T-rex breaks cover. Pick from seven T-rexes, grab the jeep and run. Built for Patch's launch film.

A look slice: walk a dust road through fields of red spider lilies, up a hill to a huge blood moon, in a lo-fi dithered first-person style. Your long blade cuts the flowers, and the fire the moon throws at you.

A look slice: walk a lo-fi, dithered valley of daisies toward a castle on the hill, longsword in hand. Chain wide swings, cut flowers into drifting petals, strike stone for sparks.

A look preview: walk through an Art Deco jazz club in 1929 while the band plays its last set. The stage, the bar, a card room under blue lamps and a balcony over the night city. No game yet, just the place.

Play as a creature you built. Roam a living island of five species and a roaming giant: sing, dance, charm and pose to make friends, or bite, charge and spit to fight. Every part you add gives an ability, and every creature walks on its own procedural legs.

A superhero in a world where every pixel is real matter. Boil the sea into clouds and rain, tear chunks out of cliffs, and fight enemies made of lava, rock, ice and sand, plus a Magma Titan and a Storm Leviathan.

A physics sandbox in your browser. Spawn 150 props and build machines you drive from a seat, with welds, wheels, hydraulics and wires. Smash glass, knock bots over, loose a tornado or a flood on your builds, play prop hide-and-seek, survive zombie rounds, and make your own gamemodes as mods.

A falling-sand physics sandbox with hundreds of elements. Pour lava into water, grow trees from seeds, wire up tesla coils, launch fireworks and blow up buildings with C-4 while heat, air pressure, electricity and gravity play out pixel by pixel.

Hold a boarded-up farmhouse against the dead, one round at a time. Every hit pays: buy guns off the walls, roll the Hope Chest, drink tonics, rebuild the windows and throw the breaker before the night swallows you.

A tiny island town gets a new disaster every round: tornado, flood, meteors, earthquake or acid rain. Play as a blocky islander in third person, pick your refuge and survive while buildings tear apart block by block and the other islanders panic. Keep your streak alive.

A dark-fantasy boss fight in a ruined bell court. Face Veyr, Keeper of the Hollow Bell: read his combinations, dodge through his sword and floor-cracking slams, and break him across two phases.

Arcade kart racing in your browser. Pick one of eight racers and race seven AI drivers around Palm Cove Circuit. Drift for mini-turbos, hit boost pads and ramps, and fire shells, bananas and lightning. Every model, sound and song is generated in code.